Ice is slippery

An important part of the game are the ice tiles that the players can move across, but that can also melt after every round. It was difficult to find the right image for them. They had to be ice, of course. There are two kinds. At this stage one is flat and one has an ice mountain.  But because the tiles can be turned the perspective didn’t work too well, so in the end we decided to have one kind have cracks and the other just be flat.

The most difficult part however was to make clear to the test-players (children) where the animals could enter the water and where not. In this version I tried to keep them away from the edges with jagged lined, but the bays were still not very hopitable either…

Three version later we had the right form. But that’s for another time.